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Welcome
to my Projects

Hey there, and welcome! I’m excited to share a selection of my creative projects with you—each one brimming with unique ideas, imaginative designs, and immersive storytelling. From narrative-driven games to visually captivating prototypes, everything here reflects my passion for crafting experiences that resonate and inspire. Feel free to explore at your own pace and get a glimpse into the journey behind each creation. Enjoy!

The White Dream

This page provides insight into a project centered around an intriguing concept that has been in development for a while. It explores how a game can deliver an experience of a person fighting with themselves to save their self. The game is a narrative rollercoaster in which players get to experience the ups and downs of the character in a beautifully crafted exploration of ten levels, each featuring two dimensions to explore. The game is designed to provide an experience for a boy who is confronting his past trauma, overcoming difficulties, and discovering new strength to save himself, effectively rescuing his world. 

The White Dream
  • Genre - Narrative-Driven Psychological Adventure

  • Visual - Stylized, Abstract Surrealism

  • USP - 

    • Emotion-Based Puzzle Solving

    • Dual-Dimensional Exploration

    • Symbolic Storytelling & Illusions

  • Platform - PC

  • Engine - Unreal 5.2.0

Tales of Arboria

Why explore? This project has been awaited since the inception of the idea to craft a story. Turning it into an interactive game provides a fun way to narrate the tale that has been kept close. It embarks on an epic journey through a realm filled with mystery, magic, and dangers. The game is designed to introduce players to an enchanting tale that revolves around quests to revive a fallen goddess and the revelation of hidden truths that reshape the very fabric of the universe.

Tales of Arboria 
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  • Genre -Narrative-Driven Action RPG

  • Visual - Stylized Fantasy (Inspired by Genshin Impact & Zelda)

  • USP - 

    • Exploration-Driven Storytelling

    • Chained Quest System with Regional Impact

    • Dynamic Combat & Abilities

  • Platform - PC

  • Engine - Unreal 5.2.0

Into the Fray

Into The Fray is a post-apocalyptic, third-person shooter game where the main objectives for the players are to survive the enemy and clear the levels within the safe zones set up by the people of Valenthea. In this country, the events take place. Players are tasked to clear the zombie-like creatures, that were the result of research gone wrong after a meteorite hits the planet, the entire cities and nations fall apart as the enemies grow more extensive in number and stronger to fight back. Simply player is to make their way through these enemies to the safe points while collecting weapons, ammo, and collectables.

Design Document
Into The Fray
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  • Genre -Co-op Survival Shooter

  • Visual - Dark, Post-Apocalyptic Sci-Fi

  • USP - 

    • 4-Player Co-op Team-Based Combat

    • Wave-Based Enemy Encounters & Boss Fights

    • Puzzle-Solving & Strategic Exploration

  • Platform - PC

  • Engine - Unity 

Kabaneri - Gateway of Iron Realms

In a post-apocalyptic world ravaged by a virus that transforms humans into formidable Kabane, a young inventor named Ikoma crafts a piercing gun capable of defeating these steel-plated foes. With a serum that can cure Kabane bites, Ikoma and a group of survivors embark on a perilous journey aboard the Iron Fortress, a heavily-armored steam locomotive, seeking refuge from the Kabane threat. The narrative unfolds through encounters with allies and enemies, exploring themes of survival, human nature, and the consequences of unchecked power.

Design Document
Kabaneri - Gateway of Iron Realms
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  • Genre -Narrative-Driven Action RPG

  • Visual - Stylized Steampunk Edo-era

  • USP - 

    • Dual-Weapon Combat System (Swords & Piercing Gun)

    • High-Stakes Mission in a Collapsing City

    • Wave-Based Enemy Encounters & Boss Battle

    • Interactive Puzzle based event triggers

  • Platform - PC

  • Engine - Unreal 5.2.0

Echoes of the Lost

Echoes of the Lost is an isometric puzzle-adventure game that explores themes of grief, denial, and acceptance. Players control Ethan, who awakens in a monochromatic, frozen city after losing his beloved, Lily. A mysterious faceless girl steals a cherished scarf—Ethan’s last link to Lily—and leads him on a journey through a silent world. By solving puzzles, freeing frozen people, and regaining lost memories, Ethan gradually restores color and life to the environment. In doing so, he learns the painful truth behind Lily’s disappearance and finally moves forward.

Echoes of the Lost
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  • Genre -Narrative-Driven Isometric Puzzle Adventure

  • Visual -Stylized, Atmospheric Minimalism

  • USP - 

    • Emotion-Based Puzzle Solving

    • Evolving World Reflecting Player Progress

    • Symbolic Storytelling & Illusions

  • Platform - PC

  • Engine - Unreal 5.2.0

The Girl who Lost Magic

Did I mention I write as well? 
Here's a 250 page novel I wrote and is being published - 

In a realm where magic dictates status, Eva is an outcast born without any powers. Her life changes when she rescues an injured beast named Luna and discovers a rare gift—she can communicate with creatures despite having no magic. This ability draws the attention of Thalos, a guardian who believes Eva can mend the growing rift between humans and beastmen. Thrust into a realm of political intrigue and ancient prejudices, Eva becomes a beacon of hope for some and a threat to others who cling to tradition. As shadowy forces conspire and tensions mount, she must confront deeply ingrained biases and prove that true power often lies beyond magic—in compassion, understanding, and the courage to change the world.

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